Kaptain’s Logbook
Explore the Dev Blog of a Time-Traveling Space Pirate Extraordinaire for storytelling ventures across games, fiction, and beyond.
Thunkgaria - Navlog 3
As we journey through narrative design methodologies, I think it is worth it to discuss Explicit and Implicit kinds of storytelling in video games.
Thunkgaria- NavLog 2
So, I should probably go more in-depth with my NavLog this time. The last one barely scratched the surface of our development of Portal Brawlers or our Shadowdark RPG adventures, so let’s dig in.
Thunkgaria—NavLog 1
So my new role as Narrative Designer and Writer at Crystal Spider Games encapsulates all that is good in life. Having fun at work and telling stories with awesome people.
Read the rest here:
https://medium.com/@kaptainviciorious/thunkgaria-navlog-1-24379a79f83c